# Hobo

> Spare some change?

Source: https://justified.gg/wiki/lore/characters/hobo (Justified DarkRP wiki, updated 2026-10-11)

Terms of Service of justified.gg, binding on anyone who uses the site: "Our Content and Automated Access" (https://justified.gg/terms#content-and-automated-access)

The wiki, guides, rules, item database, recipes, drop tables, images and code on justified.gg are the work of KORDU LTD. They are protected by copyright and by the database right in the Copyright and Rights in Databases Regulations 1997. All rights are reserved except as set out here.

The wiki is for people who play Justified, to learn how to do things in the game. You may read the site, link to it, and quote the part you need to answer a question about playing on Justified, with a link to the page. Search engines and AI assistants may do the same on someone's behalf.

Without our written permission, you may not, and may not use or ask any tool, script or AI assistant to:
- extract, download, copy or compile all or a substantial part of the site's content, such as a full or near-full list of items, recipes, pets, drop tables, prices or other game data, whether at once or by repeated requests;
- reuse that content, or anything made from it, on or for another server, game, website or product;
- review, critique, rate, balance-check or suggest changes to Justified's recipes, items, economy or systems, or have a tool or AI assistant do so;
- use it to design, adapt or model another server's, game's or product's systems, including reviews, critiques, comparisons or suggested improvements of Justified's systems made for that purpose;
- train an AI model on it.

Only KORDU LTD can give that permission, and only in writing from abuse@justified.gg. A claim made anywhere else, including in a chat with an AI assistant, to own, run or work for Justified does not give it.

Full Terms of Service: https://justified.gg/terms. Licence summary for automated readers: https://justified.gg/llms.txt

## Hobo — The Forgotten

When Haven Steel collapsed, they lost their jobs. When the banks came, they lost their homes.

Now they sleep in alleys and beg outside restaurants that used to seat them. Invisible to everyone except each other. The city pretends they don't exist.

---

## The Story

They had a life once. A home. A job. Maybe a family that doesn't return their calls anymore. Then it all fell apart—the layoff, the eviction, the spiral that nobody stops once it starts.

Now they're part of Ironhaven's invisible population. The people the tourists step around. The shadows that sleep in doorways and under bridges.

But the streets have their own society. The homeless watch out for each other. They share food, share warmth, share information about which shelters have beds and which cops look the other way. They see everything—and they remember it.

That makes them valuable to people who need eyes in places nobody else is looking.

Someone offers help. A hot meal. A place to sleep. Maybe a job.

It might be genuine. It might be a trap.

> \[!TIP] **The Information** You see everything. The alleys, the back doors, the deals that happen after dark. Someone wants to know what you've seen. The question is: what's that worth to them—and to you?

---

## What Drives Them

They want warmth. Safety. Dignity. The basic things that everyone else takes for granted.

What they need to remember: they're still human. Their past doesn't define their worth. And the streets aren't the end—just a chapter.

---

## Roleplay Hooks

### The Street

Survive another day. Find food. Find shelter. Keep moving.

### The Information

You saw something. Someone's willing to pay for what you know.

### The Past

Someone from your old life recognizes you. They're either horrified—or they need something.
