No Collide Tool
The No Collide tool makes props pass through each other. Essential for overlapping props, removing physics conflicts, and smooth contraptions.
Basic Controls
| Action | What It Does |
|---|---|
| Left-click | No-collide two props together |
| Right-click | No-collide prop with the world |
| Reload (R) | Remove no-collide constraint |
No Collide Types
Prop to Prop (Left-click twice)
Left-click the first prop
Left-click the second prop
Both props now pass through each other
Prop to World (Right-click)
Makes a prop pass through:
- Map geometry
- Static world brushes
- But not other props
Falling Through
Props no-collided with world will fall through the floor unless frozen or welded to something solid.
Common Uses
| Use Case | Method |
|---|---|
| Overlapping props | No-collide them together |
| Physics conflicts | Remove collision causing shake/spaz |
| Decorative props inside others | No-collide to embed |
| Smooth moving parts | No-collide hinged/sliding pieces |
All No Collide Options
Some servers have extended no-collide addons with:
| Mode | Effect |
|---|---|
| Multi No Collide | One prop no-collides with many at once |
| No Collide All | Prop passes through everything |
| Player No Collide | Players walk through the prop |
Tips
Cause: No-collide only works between specific prop pairs.
Solution: No-collide each pair separately, or use "No Collide All" if available.
Cause: No-collided with world but not frozen.
Solution: Freeze it or weld to a grounded prop.
Solution: Use Remover Right-click (constraints only) or Precision Removal mode.
Quick Reference
| Task | How |
|---|---|
| No-collide two props | Left-click first, left-click second |
| No-collide with world | Right-click prop |
| Remove no-collide | Reload (R) on props |

