Pharmaceuticals Guide
Complete guide to the Pharmacist job on Justified DarkRP. Pill recipes, equipment setup, and production workflow.
Updated
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Pharmaceuticals
The Pharmacist (/pharmacist) is a production job that makes pills with healing and combat effects. Mix chemicals, cook them, freeze them, and press them into pills to take or sell.
Equipment Overview
Everything is in the Pharmaceuticals section of the F4 menu.
| Equipment | Price | Limit | Purpose |
|---|---|---|---|
| Beaker | £250 | 4 | Holds chemicals while you mix and cook |
| Bunsen Burner | £5,000 | 2 | Cooks the mixture (needs stirring) |
| Freezer | £5,000 | 1 | Freezes the cooked mixture |
| Pill Press | £2,000 | 1 | Presses the frozen mixture into pills |
| Guide Book | £250 | 1 | Every recipe, in game |
Organisation
Set up a workbench area using props. The job gets messy with several beakers and jars.
The Production Process
Mix Chemicals
Press E on a chemical jar to pick it, then press E on a Beaker and measure the pour. Add each chemical in the recipe's amount.
Cook on the Bunsen Burner
Place the beaker on a Bunsen Burner. A scorch bar fills while it cooks. Press E to stir and knock it back. The burner warns you with STIR NOW.
Freeze It
Move the hot beaker to the Freezer. Freezing takes half as long as cooking.
Press into Pills
Place the frozen beaker on the Pill Press and press E once. Then hit the three skill checks on the press to finish the bottle.
Sell or Take
Take your pill bottles to The Nurse, the Broker that buys pills, or keep them to take yourself. Pill bottles sell from the floor next to the Broker.
Don't Forget to Stir!
If the scorch bar fills, the batch stops cooking until you stir it again. You don't lose it, but you lose time.
Available Chemicals
| Chemical | Price (500ml jar) |
|---|---|
| Keto Acid | £900 |
| Salicylic Acid | £500 |
| Propionic Acid | £600 |
| Acetic Anhydride | £1,000 |
| Selenium Dioxide | £1,100 |
| 2-Naphthol | £1,500 |
| Methyltestosterone | £1,400 |
| Acetone | £750 |
| Progesterone | £2,000 |
| Deionized Water | £250 |
Diamorphine and Morphine also need Heroin Base or Opium, which you get from the heroin and opium jobs.
Pill Recipes & Effects
You unlock recipes with your Pharmacist level.
Healing & Defensive Pills
Effect: +15% damage resistance for 60 seconds
Recipe:
- 250ml Salicylic Acid
- 100ml Acetic Anhydride
- 100ml Deionized Water
Notes: Good beginner pill. Low overdose.
Effect: +40% damage resistance for 40 seconds
Recipe:
- 250ml Propionic Acid
- 100ml Acetic Anhydride
- 100ml Deionized Water
Effect: Heals 10 HP every 4 seconds for 40 seconds (100 HP total)
Recipe:
- 250ml 2-Naphthol
- 100ml Acetic Anhydride
- 100ml Deionized Water
Effect: +25% damage resistance for 150 seconds
Recipe:
- 250ml Selenium Dioxide
- 100ml Progesterone
- 100ml Deionized Water
Effect: Heals 15 HP every 4 seconds and +20% damage resistance for 40 seconds
Recipe:
- 250ml Heroin Base
- 100ml Acetone
- 100ml Deionized Water
Effect: Heals 20 HP every 4 seconds for 20 seconds (100 HP total)
Recipe:
- 250ml Opium
- 100ml Acetone
- 100ml Deionized Water
Formulation
Once a mix is finished, you can pour up to 3 extra doses of chemicals into it before cooking. Each chemical adds a trait to the pills, such as longer effects, a stronger effect, less overdose, or something silly like a big head or glowing. Traits make the pills worth more. From level 20, some chemicals react with a trait already in the mix and turn it into a rarer one.
Production Tips
You can cook two batches at once. Keep both burners going.
Mix the next batch while others are cooking or freezing.
The burner needs regular attention. If you step away, your batch stalls.
Use the freeze time to prep more batches.
Simple recipe, quick process. Good for learning the workflow.
Overdose Warning
Watch Your Overdose Meter!
Every pill adds to your overdose. At 100% you die. The meter shows on your HUD and drains over time. Naloxone brings it down fast.
Effects of the same type don't stack. Taking the same pill again refreshes its time and still adds overdose. A pill that would do nothing isn't taken at all.
Common Problems
Cause: The scorch bar filled because you didn't stir.
Solution: Press E on the burner to stir and it carries on.
Cause: The beaker is full, or you're adding the wrong chemical.
Solution: Check the recipe and make sure you have the right chemicals and amounts.
Cause: Your Pharmacist level is too low.
Solution: Make easier pills to level up.
Cause: The beaker isn't frozen yet.
Solution: Make sure the beaker went through the freezer first.
Cause: Your overdose meter hit 100%.
Solution: Watch the meter on your HUD and take Naloxone when it gets high.
Quick Reference
| Pill | Best For | Key Effect |
|---|---|---|
| Aspirin | Beginners | +15% damage resistance |
| Ibuprofen | Tanking | +40% damage resistance |
| Naproxen | Healing | 100 HP over time |
| Adrenaline | Bursts | Speed, jump and damage |
| Steroids | Combat | +20% damage |
| Naloxone | Safety | Lowers overdose |
| Vitamins | Support | Everything a little |
| Corticosteroid | Utility | Doubles buff time |
| Prednisone | Defence | Long damage resistance |
| Dianabol | Mobility | +30% speed and jump |
| Boldenone | Breaching | Damage and resistance |
| Anadrol | Max damage | +50% damage |
| Diamorphine | Long fights | Healing and resistance |
| Morphine | Emergencies | Fast healing |