Garry's ModDarkRP

August 22 Update

Trespass warnings, raid changes, Factorian and Rebirth

August 22, 2026

Warn off trespassers, longer raids, a real Factorian endgame, and working Rebirth.


Trespass warnings

Warn a trespasser from the Interactions menu. If they don't leave in time, they're fair game for a short while.


Raiding

  • Longer raids, and a longer wait before the same base can be raided again.
  • During a raid: The owner can't build or edit the base, and only the raider can take from its printers.
  • Fading doors: Numpad-triggered doors and buttons work again.
  • Combat: Being shot no longer locks your whole inventory. You can still take out a weapon or a medkit.

Gun Dealer

  • Locked weapons: F4 shows the licence you need, with a link to unlock it.
  • Icons: Licence and stat icons show the real guns.

Perks and Rebirth

  • Rebirth works: Reset your character perks for a fresh start once you reach the top. Job progress is kept.
  • Jump and Health perks now apply.
  • Ghost, Survivor and Vampiric Strike rebalanced.

Factorian

  • Dozens of craftable weapons across six branches.
  • Elite weapons need rare artifacts from your drills.
  • Earlier income: The Broker buys artifacts much sooner.
  • More kits can be crafted.

Weapons and inventory

  • Weapons keep their stats through dropping, holstering and confiscation.
  • Your gun drops where you die instead of disappearing.
  • Weapon slots: Fixed "all four weapon slots are full" on an empty loadout.
  • Holstering and /drop work properly.
  • Protected items show a lock icon.
  • Fixed two item bugs.

Shooting through walls

Blind shots through walls and doors do much less damage, and no headshot bonus. Shooting through glass is unchanged.


Fixes

  • Mug and ransom prompts show £.
  • Achievement messages print once.
  • Broker names read more like names.
  • The store's booster page is redesigned, and booster purchases work.