Garry's ModDarkRP
August 22 Update
Trespass warnings, raid changes, Factorian and Rebirth
August 22, 2026
Warn off trespassers, longer raids, a real Factorian endgame, and working Rebirth.
Trespass warnings
Warn a trespasser from the Interactions menu. If they don't leave in time, they're fair game for a short while.
Raiding
- Longer raids, and a longer wait before the same base can be raided again.
- During a raid: The owner can't build or edit the base, and only the raider can take from its printers.
- Fading doors: Numpad-triggered doors and buttons work again.
- Combat: Being shot no longer locks your whole inventory. You can still take out a weapon or a medkit.
Gun Dealer
- Locked weapons: F4 shows the licence you need, with a link to unlock it.
- Icons: Licence and stat icons show the real guns.
Perks and Rebirth
- Rebirth works: Reset your character perks for a fresh start once you reach the top. Job progress is kept.
- Jump and Health perks now apply.
- Ghost, Survivor and Vampiric Strike rebalanced.
Factorian
- Dozens of craftable weapons across six branches.
- Elite weapons need rare artifacts from your drills.
- Earlier income: The Broker buys artifacts much sooner.
- More kits can be crafted.
Weapons and inventory
- Weapons keep their stats through dropping, holstering and confiscation.
- Your gun drops where you die instead of disappearing.
- Weapon slots: Fixed "all four weapon slots are full" on an empty loadout.
- Holstering and
/dropwork properly. - Protected items show a lock icon.
- Fixed two item bugs.
Shooting through walls
Blind shots through walls and doors do much less damage, and no headshot bonus. Shooting through glass is unchanged.
Fixes
- Mug and ransom prompts show £.
- Achievement messages print once.
- Broker names read more like names.
- The store's booster page is redesigned, and booster purchases work.